2015:how_we_test_software_at_unity_technologies

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Title: How we test software at Unity Technologies
Proposer: Dmytro Mindra
Type: Case Study
Duration: 90 mins
Description:
We are making a cross platform game engine used by millions of game developers worldwide. The engine supports 16 platforms and on each one of them it should work like a charm. This talk is about the tools, practices and processes that we are using to deliver top quality game engine to the market.

The purpose of this talk is to share our experience with everyone who is interested.



2015/how_we_test_software_at_unity_technologies.txt · Last modified: 2016/06/11 14:05 by 127.0.0.1