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2015:modelling_complex_game_economy_with_neo4j

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Title: Modelling complex game economy with Neo4j
Proposer: Yan Cui
Type: Case Study
Duration: 15 mins
Description:
The challenge of modelling and balancing the economy of a large scale game is one of the biggest problems game developers face and one that many have tried to solve by simply throwing man-hours at it… But there's a better way!

Learn how Gamesys did it by leveraging graph database Neo4j to model the in-game economy of our MMORPG “Here Be Monsters” and automate the balancing process. We'll discuss lessons learned, successes and challenges, and how a graph database enables our small team of game designers to stay agile and focused on delivering new content to players.



2015/modelling_complex_game_economy_with_neo4j.1413722200.txt.gz · Last modified: 2016/06/11 14:05 (external edit)